canon textures internalized

puts a bunch of 'canon' clothes textures into dogz 4 rez.dll so they can be used more conveniently as an internal texture. i don't know why they are not already, stuff like amoeba is properly internal in babyz. but not in petz. this might be kind of useless because this only makes sense to use if people actually have this rez file in their game but i can dream right. i can dream of internal amoeba.bmp.



fixed bunny texture set

a couple of internal textures (mostly the 'bunny' set) are actually still indexed in the babyz palette, which is why they tend to behave so weirdly. these are conversions to petz' actual palette! note that this also makes them look a bit different when used with different arguments though. no p3 version as these textures do not yet exist in that game!



ugly green lines on cali2 begone

no idea if anyone else finds those weird green bits as annoying as i do, but here!